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The Sentinels
Heal the world of its scars, quiet the crying of its people. Rise up, open your arms; Bring us peace.
Headquarters:
Unknown
Main Locations:
Free Marches: Darktown, Kirkwall
The Sentinels are an ancient organization that have, for centuries, watched over humanity. They look beyond the threat of the blight, their goal is to help the despairing, the pained and the poor. To oversee mortals and ensure they do not disappear from the world. They protect them from all threats, and even, on occasion, from themselves.
The Sentinels remain in the shadows, never bringing more information than necessary about their organization to light. They welcom
Rogue Purchase Talents
Activated
Active talents that have an instant effect: the character executes a special attack or action (e.g. casting a Fireball at a group of enemies.)
Passive
Passive abilities that add a permanent bonus, or upgrade to an existing ability (e.g. doing more damage with elemental spells.) Note: Passive abilities do not need to be put on your character's physical application and can be turned on and off at will. However, be sure to keep them in your list and use them in roleplay/events as needed!
Sustained
The character gains some bonuses (e.g. adding extra armor or regaining mana from dead enemies.)
Upgrade
An Upgrade provides stat bonus
Mage Purchase Spells
Activated
Active talents that have an instant effect: the character executes a special attack or action (e.g. casting a Fireball at a group of enemies).
Passive
Passive abilities that add a permanent bonus, or upgrade to an existing ability (e.g. doing more damage with elemental spells).
Sustained
The character gains some bonuses (e.g. adding extra armor or regaining mana from dead enemies).
Upgrade:
An Upgrade provides stat bonuses to a character and allows them to use a spell with more efficiency and power.
Choose one of the two spells below to start with:
Mind Blast: (Activated)
Requirements: Any
Description: The
Warrior Purchase Talents
Activated
Active talents that have an instant effect: the character executes a special attack or action (e.g. casting a Fireball at a group of enemies).
Passive
Passive abilities that add a permanent bonus, or upgrade to an existing ability (e.g. doing more damage with elemental spells).
Sustained
The character gains some bonuses (e.g. adding extra armor or regaining mana from dead enemies).
Upgrade
An Upgrade provides stat bonuses to a character and allows them to use a spell with more efficiency and power.
Starter talent:
Pommel Strike: (Activated)
Requirements: None
Description: Instead of leading with the fatal attack an ene
Featured in Groups
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